Overview
Join the Windows Cloud Experiences team as Senior Software Engineer and help build the core Windows client technologies that power secure, high‑performance remote desktop experiences at global scale. As part of the Windows + Devices organization, we design and ship foundational Windows client components that integrate deeply with the OS, input subsystem, devices, and hardware — while connecting seamlessly to cloud‑powered services.
This role is ideal for C++ engineers who enjoy working close to the operating system, care about security, performance and reliability, and want to build real‑world innovative features that millions of users depend on every day.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
Build Core Windows Client and Device Experiences
- Design and implement native Windows components in modern C++ with deep integration into Win32, COM, Windows services, and system APIs.
- Work on device redirection, input, display, audio/video, USB, HID, and peripheral integration used by remote desktop and virtualization scenarios.
- Create and maintain solutions to ensure that keyboard input is secure from keyloggers running on the local client device Windows Cloud Input Protection.
- Develop and maintain cross‑process, cross‑thread, and performance‑critical code paths where correctness, latency, and stability matter.
Systems‑Level Engineering at Scale
- Diagnose and fix issues spanning kernel / user‑mode boundaries, OS integration, drivers, services, and client applications.
- Optimize memory usage, threading models, IPC, and I/O in complex, long‑running Windows client processes.
- Partner closely with Windows platform, security, and device teams to ensure robust and secure implementations.
End‑to‑End Ownership
- Participate in the full lifecycle: architecture, implementation, testing, deployment, and live‑site debugging using telemetry, dumps, and traces.
- Contribute to engineering excellence through code reviews, design reviews, testability, and long‑term maintainability.
- Drive iterative improvements in a fast‑paced, agile environment with frequent releases.
Technologies You’ll Work With
- C++ for native Windows application and driver development.
- Win32, WinRT, COM, RPC, services, and system APIs.
- Windows input, graphics, audio/video, networking, and device stacks.
Why This Role?
- Work on core Windows client technology, not just surface UI.
- Solve hard systems problems that span devices, OS internals, and cloud services.
- Ship features used by enterprises and customers around the world.
- Be part of a team that values technical depth, ownership,