Level Designer - Gears of War - The Coalition 12-Month Fixed-Term Contract

Microsoft — Vancouver, BC, CA

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Overview
The Coalition is a flagship first-party studio within XBOX Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of XBOX's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us. The Coalition is seeking a Level Designer for a 12-month fixed-term contract. You will have experience creating engaging gameplay experiences and delivering high-quality levels for action games. In this position you will work with the Lead Level Designer to design and implement multiple levels from conception to the final stages of polish. You will collaborate with Level Design, Level Art, Engineering, and other design disciplines to bring the game's creative vision to life.

Responsibilities
- Contribute to the design and development of multiple levels from concept through final polish.
- Use Unreal as well as proprietary tools to create and debug levels.
- Be accountable for the design quality and player experience of assigned levels.
- Regularly collaborate with other level designers, technical designers, and artists.
- Serve as a collaborator and point of contact for partner teams, including Cinematics, Visual Effects, Audio, and Engineering.
- Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events.
- Participate in feedback and review sessions, contributing constructive input on your work and that of teammates.
- Regularly present work progress, incorporate feedback, and iterate on designs.
- Create and maintain design documentation.

Qualifications
Required Qualifications:
- Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years’ experience in game development and design, systems design, content production, or related field.- OR equivalent experience.

 
Preferred Qualifications:
- 5+ years’ experience in level design for games.
- Shipped at least 1 AAA game.
- Understanding of level design principles, technical constraints, and narrative integration.
- Experience implementing and leveraging gameplay systems within level design.
- Experience working collaboratively in a cross-discipline development environment.
The typical base pay range for this role across Canada is $111,200-166,800 CAD per year.


Ce poste sera ouvert pendant au moins cinq jours et les candidatures seront acceptées de façon continue jusqu’à ce que le poste soit pourvu.

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

Microsoft est un employeur offrant l’égalité d’accès à l’emploi. Tous les candidats qualifiés seron




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